Cards
1. Tech requirement
The tech needed for summoning this unit
2. Range
Melee units: Could only attack at the first row
Long-range units: Could only attack at the second row
3. Mana Cost
The amount of Mana needed to play this Unit from your hand.
4. Class
Class shows the race of the card
5. Effect
The effect of this card, there are four effect types of TLT
Trigger effect: When conditions met, the effect will be triggered automatically, no actions needed for player.
Continuous effect: Always effective as long as the unit remains on the battlefield, no actions needed for player.
Halo effect: Always effective as long as the unit remains on the battlefield, no actions needed for player.
Switch on effect: Players need to actively trigger the effect of the card
6. Health
This is how much damage the Unit can sustain before being defeated and sent to the discard pile. Damage dealt to Units is permanent. For example, if a 3-health Unit takes 2 damage, it will only have 1 health remaining until it leaves play or is healed.
7. Attack
The Unit’s attack power. This is how much damage it will deal when attacking/attacked by other Units and/or the rival’s Hero.
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